This is the fourth in the Consortium series of adventures. Whie it is written to follow the events of C3 Halblins on the Hill,  It is designed to be run as a standalone adventure or even scavenged for individual encounters.

In this adventure, the PCs enter a dungeon under the hill. Will they find treasure, or will the hill become their burial mound?

It includes a history/background for the adventure, encounters, maps, and NPC stats. The companion ZIP file contains JPEG versions of the maps (with and without grid), the Word file of the adventure, and a Fantasy Grounds Unity Module file. This adventure is suited for a party of 3-6 characters of level 3-4

Videos for my D&D products are available on my Eternal Library: Random Universes YouTube channel.

Information about my other D&D products is available on my web site, drmcl.com.

 

 

The adventure includes:

  • History/Background
  • New Monsters: Stone Slab Ant, Grabbing Claw, Fire Newt, Water Odd, Thunder Kestrel, Rock Spitter, Stone Slab Crab and Disturbing Reflection
  • Lots of traps.
  • New Magic Items: Barrel of Apples, Burning Gloves, Flask of Wind, Glass Wolf Figurine, Hammer of Building, Pipe of Puffing, Potion Case, Shovel of Digging, Ricochet Rock and Water Marble
  • NPC Stats
  • Color Maps
  • Encounters

The companion ZIP file contains:

  • Maps (with and without grid)
  • Illustrations
  • Fantasy Ground Unity Module
  • Word File of the adventure

 

 

Available on Dungeon Master’s Guild

 

This is the third in the Consortium series of adventures. It is designed to be run as a standalone adventure or even scavenged for individual encounters.

In this adventure, the PCs are hired by a halfling to prevent a ritual aimed at “freeing a great evil.” Is everything as it seems or is the halfling dealing in half-truths?

It includes a history/background for the adventure, encounters, maps, and NPC stats. The companion ZIP file contains JPEG versions of the maps (with and without grid), the Word file of the adventure, and a Fantasy Grounds Unity Module file. This adventure is suited for a party of 3-6 characters of level 3-4

Videos for my D&D products are available on my Eternal Library: Random Universes YouTube channel.

Information about my other D&D products is available on my web site, drmcl.com.

 

 

The adventure includes:

  • History/Background
  • New Monsters
  • NPC Stats
  • Halblin PC species
  • Color Maps
  • Encounters

The companion ZIP file contains:

  • Maps (with and without grid)
  • Illustrations
  • Fantasy Ground Unity Module
  • Word File of the adventure

 

 

Available on Dungeon Master’s Guild

This is the second in the Consortium series of adventures, following C1 Consortium of Adventure. It is designed to be run as a standalone adventure or even scavenged for individual encounters.

In this adventure, the PCs are hired to destroy a band of gnoll slavers, members of the Cackling Fang tribe. Will the PCs laugh best or will the Cackling Fangs have the last laugh?

It includes a history/background for the adventure, encounters, maps, and NPC stats. The companion ZIP file contains JPEG versions of the maps (with and without grid), the Word file of the adventure, and a Fantasy Grounds Unity Module file. This adventure is suited for a party of 3-6 characters of level 1-3.

Using the inworld ranking system, this would be a Tin rank or Silver tier adventure.

Videos for my D&D products are available on my Eternal Library: Random Universes YouTube channel.

Information about my other D&D products is available on my web site, drmcl.com.

 

The adventure includes:

  • History/Background
  • New Monsters
  • NPC Stats
  • Color Maps
  • Encounters

The companion ZIP file contains:

  • Maps (with and without grid)
  • Illustrations
  • Fantasy Ground Unity Module
  • Word File of the adventure

 

 

Available on Dungeon Master’s Guild

 

This bundle collects the R (Rel) series of adventures and includes R1 Road to Rel through R16 Karathyl. While the collection can be run as a coherent campaign that takes the PCs from the Road to Rel to the accursed city of Karathyl, each adventure can stand on its own or even be broken down for individual encounters.

 

R1 Road to Rel
R2 Town of Rel

R3 Rukel Manor

R4 Reddle Creek

R5 Grim Forest

R6 House of Ooze

R7 Cirque Du Necro

R8 Grain Death

R9 Sebek’s Mine

R10 Grem Tor

R11 Whispers of the Serpent

R12 The great Spire

R13 Rukel Mansion

R14 Garmesh’s Swamp

R15 Nightmare of the D’Aroine: Legacy of Blood

R16: Karathyl

 

The following Free Encounters can also be included in the campaign (guidance for how to do this is included in the encounters). They are not included in the bundle because bundling free products has resulted in issues.

Mike’s Free Encounter #100: Licensed Necromancer
Mike’s Free Encounter #96: Breka’s Brawl  
Mike’s Free Encounter #95: Snartles & Jah-Aims

Mike’s Free Encounter #101: Platy

Mike’s Free Encounter #98: Dr. Deathwhisker
Mike’s Free Encounter #97: Sword in the Ash
Mike’s Free Encounter #102: Twilight Unicorn
Mike’s Free Encounter #106: Ancient Will-o-the-Wisp –
Mike’s Free Encounter #99: Fantastic Fireflies

Mike’s Free Encounter #107: Nyakajarus
Mike’s Free Encounter #116: Wong’s Distillery & Monastery

 

Videos for my D&D products are available on my Eternal Library: Random Universes YouTube channel.

Information about my other D&D products is available on my web site, drmcl.com.

 

 

 

Available on Dungeon Master’s Guild

This is the first in the Consortium series of adventures. It is designed to be run as a standalone adventure or even scavenged for individual encounters.

In this adventure, the PCs are introduced to the Consortium of Adventure, an organization dedicated to supporting the Adventurers’ Guild by connecting adventurers with clients, providing jobs, and enabling magical travel to places of adventure.

It includes a history/background for the adventure, encounters, maps, and NPC stats. The companion ZIP file contains JPEG versions of the maps (with and without grid), the Word file of the adventure, and a Fantasy Grounds Unity Module file. This adventure is suited for a party of 3-6 characters of level 1-3

Videos for my D&D products are available on my Eternal Library: Random Universes YouTube channel.

Information about my other D&D products is available on my web site, drmcl.com.

 

The adventure includes:

  • History/Background
  • New Monsters
  • NPC Stats
  • Color Maps
  • Encounters

The companion ZIP file contains:

  • Maps (with and without grid)
  • Illustrations
  • Fantasy Ground Unity Module
  • Word File of the adventure

 

 

Available on Dungeon Master’s Guild

This is the 16th and final adventure in the R series, taking place after R15: Nightmare of the D’Aroine Legacy of Blood. It can also be run as a standalone adventure or even scavenged for individual encounters.

In this adventure, the PCs enter the ruins of Karathyl and attempt to reclaim it from the evils ruling over the fallen city. These evils range from the shambling zombies of the Green Miasma to the former adventurer who rules the House of Blood.

It includes a history/background for the adventure, encounters, maps, and NPC stats. The companion ZIP file contains JPEG versions of the maps (with and without grid), the Word file of the adventure, and a Fantasy Grounds Unity Module file. This adventure is suited for a party of 3-6 characters of level 10-16.

Videos for my D&D products are available on my Eternal Library: Random Universes YouTube channel.

Information about my other D&D products is available on my web site, drmcl.com.

 

The adventure includes:

  • History/Background
  • New Monsters
  • NPC Stats
  • Color Maps
  • Encounters

The companion ZIP file contains:

  • Maps (with and without grid)
  • Illustrations
  • Fantasy Ground Unity Module
  • Word File of the adventure

 

 

Available on Dungeon Master’s Guild

 

This is the fifteenth adventure in the R series, taking place after R14: Garmesh’s Swamp. It can also be run as a standalone adventure or even scavenged for individual encounters.

In this adventure, the PCs face a nightmare of the D’Aroine: a legacy of blood from a failed attempt to avert their extinction.

This adventure also provides an optional backstory tie-in for a PC.

It includes a history/background for the adventure, encounters, maps, and NPC stats. The companion ZIP file contains JPEG versions of the maps (with and without grid), the Word file of the adventure, and a Fantasy Grounds Unity Module file. This adventure is suited for a party of 3-6 characters of level 12-16.

Videos for my D&D products are available on my Eternal Library: Random Universes YouTube channel.

Information about my other D&D products is available on my web site, drmcl.com.

 

The adventure includes:

  • History/Background
  • New Monsters
  • NPC Stats
  • Color Maps
  • Encounters

The companion ZIP file contains:

  • Maps (with and without grid)
  • Illustrations
  • Fantasy Ground Unity Module
  • Word File of the adventure

 

 

Available on Dungeon Master’s Guild

 

This is the fourteenth adventure in the R series, taking place after R13: Rukel Mansion. It can also be run as a standalone adventure or even scavenged for individual encounters.

In this adventure, the PCs face the unexpected consequences of destroying the lich Valyssa-Teth. Her presence had kept the black dragon Garmesh in hiding, plotting his revenge for the destruction of his mother by Jalesha and Valyssa-Teth. Though denied his revenge, Garmesh sees the subjugation of Rel as a consolation prize. Will the PCs emerge as dragon slayers or dragon slain?

It includes a history/background for the adventure, encounters, maps, and NPC stats. The companion ZIP file contains JPEG versions of the maps (with and without grid), the Word file of the adventure, and a Fantasy Grounds Unity Module file. This adventure is suited for a party of 3-6 characters of level 9-14.

Videos for my D&D products are available on my Eternal Library: Random Universes YouTube channel.

Information about my other D&D products is available on my web site, drmcl.com.

 

The adventure includes:

  • History/Background
  • New Monsters
  • NPC Stats
  • Color Maps
  • Encounters
  • New Magic Items

The companion ZIP file contains:

  • Maps (with and without grid)
  • Illustrations
  • Fantasy Ground Unity Module
  • Word File of the adventure

 

Available on Dungeon Master’s Guild

This is the thirteenth adventure in the R series, taking place after R12: The Great Spire. It can also be run as a standalone adventure or even scavenged for individual encounters.

In this adventure, the PCs confront Edina, the Chosen of Narsesux, and her tyrannical rule over Rel. But to even reach Edina, they must first defeat the lich Valyssa-Teth and destroy her soul jar. Will the PCs live free or die?

It includes a history/background for the adventure, encounters, maps, and NPC stats. The companion ZIP file contains JPEG versions of the maps (with and without grid), the Word file of the adventure, and a Fantasy Grounds Unity Module file. This adventure is suited for a party of 3-6 characters of level 8-12.

Videos for my D&D products are available on my Eternal Library: Random Universes YouTube channel.

Information about my other D&D products is available on my web site, drmcl.com.

 

The adventure includes:

  • History/Background
  • New Monsters
  • NPC Stats
  • Color Maps
  • Encounters
  • New Magic Items

The companion ZIP file contains:

  • Maps (with and without grid)
  • Illustrations
  • Fantasy Ground Unity Module
  • Word File of the adventure

Available on Dungeon Master’s Guild