Players, do you dream of becoming a lich but find that the consumption of souls is a bit much? Or does your wise DM point out that a PC lich would unbalance the game and be unfair to PCs burdened with mere life?  Your dream can now become reality as you master the Rilan Nexus and become a semi-lich! Some restrictions might apply, not legal in all realities.

 

PC necromancers often dream of becoming liches but allowing this can create problems in a campaign involving issues of fairness and balance. The semi-lich was created to allow a PC to make a slow transition towards undeath without being unbalanced or unfair to other players.

This sourcebook adds the Rilan Reborn lineage for PCs who want an undead style character as well as the mechanism by which a PC can gradually replace their positive energy with negative energy and become a Master of the Rilan Nexus or, as they are derogatorily called by true liches, a semi-lich.

The semi-lich is designed to be fair and balanced by connecting the semi-lich abilities to a special magic item, the Rilan Nexus, that uses an attunement slot. The semi-lich can also be modified to fit the balance needs of specific campaigns.

A player version of the PDF is included, allowing the DM to share the mechanics without giving away the history of the semi-lich.

Videos for my D&D products are available on my Eternal Library: Random Universes YouTube channel.

Information about my other D&D products is available on my web site, drmcl.com.

 

Semi-Lich on Dungeon Masters Guild

 

 

There are situations when the heroic PCs might be expected to face large numbers of relatively weak foes, such as the crew of an enemy ship during a naval battle or a troop of infantry sent by a warlord to terrorize a village.

Because of the headache of running many so many creatures, DMs often put these foes in the background and resolve the fight by narrative. While this is a good option, players might prefer to fight such foes. These squad rules provide a solution to this problem, allowing a DM to run squads of creatures without slowing down the game. But these rules also benefit players directly.

Spells that summon, create or conjure large numbers of creatures can significantly slow down combat. While banning such use can speed up a game, it does rob players of some optimal options. Fortunately, players can be allowed their armies of minions while the DM retains their sanity. The solution is the use of squads.

For handling animate dead, Bones & Brains provides squad rules for making the unlife of necromancers easier. For animate objects, Squad: Animate Objects provides a custom-made solution. This work provides a general set of squad rules that can be used to handle any squad fight.

 

Squads – Dungeon Masters Guild | Dungeon Masters Guild (dmsguild.com)

“What about the dark places between the stars? Don’t you realize that’s where the good stuff is?”

-Tasha (Cauldron of Everything, page 38)

 

The Circle of the Dark Spaces Between the Stars is a druid subclass that draws upon the dark places between the stars as well as the dark stars.

In contrast with the Circle of the Stars, the Circle of the Dark (the shortened name of the circle) inflicts necrotic damage and commands some of the power of the gravity of the dark stars.

This work includes the subclass, the spell Dark bolt, and the magic item the Circlet of the Dark Star.

A Fantasy Grounds Unity Module accompanies this work, the module includes the coding for the subclass abilities and spell.

Pay What You Want on Dungeon Masters Guild

Illusion spells often become nightmares for Dungeon Masters and players alike. While illusions spells hold out the promise of cool possibilities, they often prove disappointing because of the difficulty in making them work effectively within the game mechanics. Players often find them to be unreliable, useless, or something that bogs down a game in debates.

This work is aimed at restoring the dream by providing a practical guide to using and running illusion spells like Major Image. As much as possible the guide sticks with RAW and gathers answers about rules questions from scattered sources into one place.

But this work goes beyond RAW to add to the game by providing new uses for illusions and some clarifications.

A Concise Guide to Illusions – Dungeon Masters Guild (Free)

 

This sourcebook introduces the College of the Serpent’s Tongue, a bard College dedicated to disinformation, division, and manipulation. While the College is mostly intended for NPCs, it is an option for PCs.

This work provides a background for the College, information about its branches, the subclass itself, new magic items, new spells.

The companion ZIP file contains the Word file, images, and a Fantasy Ground Unity module.

  • New Magic Items: Mask of Humanity, Paper Serpent, Serpent Arrow, Serpent Mask, Serpent Dagger, and Serpent Ring
  • New Spell: Inflame Emotions
  • New College: College of the Serpent’s Tongue

Free on Dungeon Master’s Guild