This is the 12th  adventure in the R series, taking place after R11: Whispers of the Serpent. It can also be run as a standalone adventure or even scavenged for individual encounters.

In this adventure, the PCs enter the Great Spire, the tomb of the D’Aroine wizard Draoi Crann. At the command of Narsesux, the lich Valyssa-Teth has arisen to serve the will of his chosen one, Edina. The fate of Rel lies in the PCs hands as they must secure a Sacrificial Orb, said to be entombed with Draoi Crann, to have any hope of defeating the lich.

While not malicious, the builders of the spire wanted no one to disturb the eternal rest of Draoi Crann. To ensure her peace, the spire is protected by unsleeping guardians and deadly traps. Will the PCs secure the orb, or will their sacrifice be in vain?

The companion ZIP file contains JPEG versions of the maps (with and without grid), the Word file of the adventure and a Fantasy Grounds Unity Module file. This adventure is suited for a party of 3-6 characters of level 8-12

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Information about my other D&D products is available on my web site, drmcl.com.

 

 

The adventure includes:

  • History/Background
  • New Monsters
  • NPC Stats
  • Color Maps
  • Encounters
  • New Magic Items
  • The Semi-Lich option for PCs

The companion ZIP file contains:

  • Maps (with and without grid)
  • Illustrations
  • Fantasy Ground Unity Module
  • Word File of the adventure

 

 

R12: The Great Spire on Dungeon Master’s Guild