This is the sixth in the Consortium series of adventures. It is designed to be run as a standalone adventure or even scavenged for individual encounters.

When the Frostcurse froze the dwarven city of Theroria and Mount Gelida it also caused the Kelrerg River to run dry. This had terrible consequences for those living in the region, including the people of Yemel. The end of the Frostcurse caused the river to flow once more and now the descendants of Yemal want to reclaim their village with the help of the PCs.

While most of the Frostcursed perished in the Thaw brought about by heroic adventurers, some escaped. Thurln, a redeemed Frostcursed, wishes to hire the PCs to slay these escapees and return their stolen wealth to the dwarven god Therl.

It includes a history/background for the adventure, encounters, maps, and NPC stats. The companion ZIP file contains JPEG versions of the maps (with and without grid), the Word file of the adventure, and a Fantasy Grounds Unity Module file. This adventure is suited for a party of 3-6 characters of level 5-8. In world, it is a Copper to Bronze Rank or a Silver Tier job.

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The adventure includes:

  • History/Background
  • New Monsters
  • Traps
  • New Magic Items
  • NPC Stats
  • Color Maps
  • Encounters

The companion ZIP file contains:

  • Maps (with and without grid)
  • Illustrations
  • Fantasy Ground Unity Module
  • Word File of the adventure

 

 

Available on Dungeon Master’s Guild